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Although The Elder Scrolls: Arena has become dated over the decades, many may still be interested in seeing where it all started, especially as it set the precedent for the series. This 1994 release plays a bit more like a dungeon crawler, but it laid the groundwork for what would come. It used procedural generation to construct the realm of Tamriel and, much like other TES entries, it doesn’t require the player to explore every area in order to finish the game.
The follow-up game two years later pushed things even further. In fact, Daggerfall is easily the largest game in the Elder Scrolls franchise, based on map size alone. Covering roughly 161,600 km, the size of Daggerfall’s world is comparable to that of Great Britain, containing 15,000 towns and a total NPC population of about 750,000. For comparison, Morrowind, Skyrim and Oblivion are 16 km, 37 km, and 41 km, respectively, which means that Daggerfall easily eclipses all these games by many magnitudes.
Bethesda has begun the migration of its games over to Steam, which should conclude either this month or next. Fans of The Elder Scrolls will no doubt be excited about being able to play the games that started it all. While Skyrim is considered the best in the series, with both Daggerfall and Arena being very dated by today’s standards, it’s good to know that these 90s classics are not being left behind.
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Source: NME, Bethesda